Monday, February 22, 2010

finalToon R3.0 For 3Ds Max 32/64bit


Welcome to finalToon Release 3.0

Finally, there is a choice for more quality- more effects- more individual renderings! Your renderings will never look the same anymore. finalToon opens up a whole new world of illustration and cartoon rendering effects for 3ds max. For such a long time, there was nothing to choose from for 3ds max users. A highly accurate line and cartoon rendering system like finalToon was just missing.

The wait is over! Thanks to the unique functions and features, finalToon has to offer, we are pretty sure that you will be soon a part of the upcoming NPR (non Photo Realistic) rendering community of 3ds max users.

What makes it so special?

finalToon is a full blown True Line Renderer (TLR), with unparalleled line quality and rendering speed. Cartoon or line rendering scenes that take a long time to render within 3ds max, are lightning fast in finalToon! Suddenly, you can render real fat outlines of an object without the wait and inaccurate dirty look of a shader based solution.
finalToon, being a TLR (true line renderer) doesn't mean that finalToon has to replace your favorite renderer to do shading or other special effects. finalToon is implemented as a true 3ds max "Render Effect", and so you can enjoy all the great benefits of such an implementation! You may adjust line styles in realtime without the need to re-render the whole scene over and over again. This is what we call "The Choice of Quality".
All shading and rendering is done with the production proven 3ds max scanline renderer. When the scanline pass is done, the finalToon line renderer "pops in" and takes over to produce one of the best line renderings available of today. And even better- finalToon supports perfectly finalRender® with all the advanced options, including GI rendering for cartoon style objects!

What's new in R3 ?

finalToon R3 accelerates all line renderings and enables you to even render much more outlines and objects than before. The line rendering algorithms have been worked over in this Release to perform much better and increasing image quality.

New Line-Styles have been added and hatching offers now a whole new level of quality and control!

Support for special camera types has also been added by implementing the revolutionary new fT-Outline shader with its unique way of rendering outlines as a shader.

Check out the features to learn more about the great new tools you will soon be able to enjoy!




Saturday, February 20, 2010

Create 3d Model Viewer using 3ds Max and Wirefusion


Review-:Intro.......
In this two part tutorial, you will learn how to create an energy drink can in 3ds Max using poly modeling and splines, and then export your mesh to Wirefusion and add a user interface wich will allow you to move, zoom and rotate your can in real time, and finally create a feature that will allow anyone to change the texture of the can from their own computer

DOWNLOAD
Part1(3dsmax):

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Autodesk Mudbox 2010 SP1

Review-:
Autodesk® Mudbox™ digital sculpting and texture painting software gives modelers and texture artists the freedom to create 3D digital artwork as if they are working with clay and paint. Designed by professional artists in the game, film, television, and design industries, Mudbox combines a highly intuitive user interface with a powerful creative toolset of stencils and brushes to help create ultra-realistic 3D characters, engaging environments, stylized props, and more. Available for the Macintosh® computer and Microsoft® Windows® operating systems.

Autodesk Mudbox 2010 SP1 32bit